If no suitable position is found, you will just throw it without armingĬlaymore can not be armed without fuzing equipment. Press USE (E) to pick up, then aim and left-click to place. M18A1 Claymore APERS mineĭirectional anti-personnel mine that projects steel spheres with a high-explosive over a 60 degree range and is lethal out to 50 meters Stop pressing reload when you have the pattern you want, and you’ll automatically use the crate to paint your landmine the desired pattern Pressing reload will cycle through the available camouflage options for the mine. While holding a landmine, approach the box and press RELOAD. Mines can be obtained from this box infinitely, but only at a slow rate Mines can be obtained infinitely (albeit slowly) from the mine crateĪ metal box that contains a shitload of landmines along with assorted spraypaint canisters and camouflage stencils Left click to throw or place without arming, right click to throw (in scatter mode, which will arm after coming to rest) or place and arm (which will stick the mine to the surface of what it’s resting on Mechanical fuze system will remain active indefinitely, in clear violation of all humanitarian anti-landmine laws >:) Mechanical system designed to resist shock impacts such as bullets and explosive shockwaves, only detonating upon long contact Kills target outright with tremendous explosive energyĬan be employed against light vehicles as well as personnel Medium-size general purpose scatterable mechanical landmine Good for use as a detonator for less sensitive explosives (attach to a bomb and drop from airplane for makeshift impact fuze) Small sturdy glass container of nitroglycerin (liquid)ĮXTREMELY sensitive to shock, acceleration, gunshot, explosion, friction. RIGHT click while holding dynamite to light or extinguish the fuze Multiple sticks of dynamite in a confined space make for a good means of explosive propulsion (like for a cannon)ĭynamite can also be lit by firestarters present in the fuzing equipment that a player can carry. Single stick of classic blasting dynamite (sawdust soaked in nitroglycerin and wrapped in paper with a pyrotechnic slow-burn fuze)Ĭan be activated via sympathetic detonation, from taking burn damage, from being on fire, or by touching a burning objectĬan cause minor damage to prop structures, though limited because explosions don’t scale. Left click to place or throw without setting-up, and right click to place or throw while setting-up Unit will detonate when the user (who set the device up) presses zero (0) on his numpad Func_door, func_prop_rotating etc door entities)ĭefault fuzing setup is RF-remote, with a radio-receiver wired to a blasting cap inserted into the block, activated by an RF-enabled Clacker (M57 firing device) held by the user. M112 Demolition Block (Composition C4)Ī simple block of Composition C-4 high-explosive compoundĮxplosion scales, with larger numbers of blocks in close proximity to eachother producing a larger and more damaging/forceful explosionĬan de-weld and unfreeze props (depending on prop density, distance from explosion, power of explosion etc)Ĭan blow down map doors (those found on HL2 maps and a lot of TTT maps. When armed, firework will detonate upon reaching 3000 units above sea level Plays an American classic song-clip very quietly after the explosionĭefault fuzing setup is altitudinal, with a barometric bombfuze inserted into the firework’s nose. Having this stuff on your person allows you to set up most explosives in the pack with the optimal (preferred) fuzing behavior with a simple press of your USE keyĬomponents can be taken back from a set-up device (if you decided you don’t wanna arm the bomb just yet)Įxplodes in a pretty America-themed explosion The crate is an infinite source, but you can only carry 5 at a time You can carry enough components at one time (in your pockets, slings/vests/pouches/backpacks coming eventually) to setup five (5) explosive devices. You can bind this command to a key if you want to make things as quick as with the numpad.Ī crate serving as an infinite source of all the fuzing and detonating tools, components and materials you could wantįiring devices, detonators, wire, tools, transmitters, fuzes, you name it NOTE: If you can not trigger your remote-rigged explosives by pressing ZERO on your numpad, or if you don’t have a numpad, the concommand “jackie_rdet” exists that will do the same thing. Besides, the best parts of this pack were ported into Defense Solutions. I got tired of all the model scaling errors garry introduced. To put it in your Gmod, simply drag the Jackarunda’s Explosives folder (not the ZIP) into Addons. I am not continuing work on it, so it’s not guaranteed to work properly.
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